Why and How Scales Have Changed in Sept 2022

Why and How Scales Have Changed in Sept 2022

Why and How Scales Have Changed in Sept 2022

Scales were the first currency in AI Dungeon, and their function is different now than it used to be. We changed Scales because, previously, they were both a Hard Currency and a Resource.

In game design, a resource is something players can earn by playing the game. They are often given out as rewards. A hard currency exchanges real money for game money and is typically used to purchase in-game features with greater cost or value. Hard currencies can usually be traded to gain resources, but it rarely goes the other direction.

This got complicated with Scales. There were actually subtle distinctions in Scale “types”. There were “earned”, “tipped”, and “purchased” Scales. There were complicated rules about what actions you could take with each of these Scale types. For instance, you could tip a player with “purchased” scales but couldn’t tip others with those scales you received.

The new features we’re offering require us to split the functionality of Scales into two. Scales will continue as a resource instead of a hard currency. Credits will now be the hard currency option and can be used to purchase Scales.

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